Confirmed keybinds from recorded gameplay
The developer has not released an official control manual. The keyboard actions confirmed below come directly from the guide video recording between 02:25 and 02:33:
| Action | Control input | Recording timestamp |
|---|---|---|
| Block incoming strikes | Spacebar | 02:25 |
| Weave dodge left | Q | 02:30 |
| Weave dodge right | E | 02:33 |
On-screen prompts appeared along the right side of the display during the match (05:47 to 05:53), but the guide video did not break down specific attack keys or mobile touchscreen controls. If you are stepping onto the canvas for the very first time, review the beginner guide to claim starter codes and lobby rewards before queueing.
Because these keybinds originate from a single player in one recorded match, treat them as documented observations rather than comprehensive rules for all platforms.
Stamina management and disengagement windows
Stamina controls the pace of every exchange. In the recording (03:00 to 03:11 and 06:35 to 06:47), throwing rapid punches burned through the stamina bar in seconds. Once the stamina bar hits empty, your fighter cannot maintain an effective guard or move quickly.
The rule shown in the match is straightforward: when your stamina drops below a safe reserve, stop swinging and walk backward out of punching range. Stamina recovers rapidly once you stop attacking.
Your character build also dictates how physical movement feels. The official description explains that Ragdoll Boxing builds shape each fighter's body, movement speed, and fighting style. A heavier fighter may move and recover differently from a lean frame.
Head strikes, bleeding, and combo timing
Head shots are the primary path to a knockout. In the recording (04:43 to 05:38), direct hits to an opponent's head caused visible bleeding. The commentator relied on the volume of blood on each fighter's model to determine who held the lead during the round. Matches ran across multiple rounds and concluded once a boxer suffered a full knockout (07:10 to 07:26).
Combos work only when timed around the opponent's stamina depletion:
- Hold Spacebar or tap Q and E to let the opponent exhaust their stamina on your guard.
- Step inside immediately when the opponent stops punching to catch their breath.
- Deliver strikes aimed at the head while the opponent lacks the energy to block or dodge.
- Step back to neutral range the moment your own stamina gauge dips toward a quarter full.
Exchanging punch for punch without this cycle results in rapid knockdowns. The recording showed that the fighter who maintained stamina discipline consistently dictated the bout.
Three common mistakes that lose matches
Players who struggle in their opening fights usually commit one of three habits:
- Rushing forward continuously: Throwing punches while walking in allows opponents to absorb the hits on block and counter cleanly.
- Punching on an empty stamina bar: Continuing to attack after the gauge empties leaves your fighter unable to raise a guard.
- Refusing to block: Trying to slip every punch with movement alone leads to mistimed hits that cause head trauma and early knockouts.